The Raku Programming Language Collect, Conserve and Remaster Project
Originally published on 28 July 2012 by Carl Mäsak.
The game is finished. Now we’re making it better. There’s a lot of things to make better.
Like,
The help text.
Writing n instead of north
optionally with go or walk before it. That was today’s task, as far as I can tell.
A disproportionately small one.
Oh, and just playing the game for a while, I noticed that I couldn’t examine things once I had taken them. So I fixed that. Speaking of which,
Ah, it’s fun to be playing the game again.
$ bin/crypt
CRYPT
=====
You've heard there's supposed to be an ancient hidden crypt in these
woods. One containing a priceless treasure. Well, there's only one way
to find out...
Clearing
The forest road stops here, and the gaps between the trees widen into a
patch of un-forest. The sky above is clear apart from a few harmless clouds.
There is a car here.
You can go east.
> inventory
You are empty-handed.
> open car
You open the car.
Opening the car reveals a flashlight and a rope.
> take flashlight
You take the flashlight.
> take rope
You take the rope.
> inventory
You are carrying:
A flashlight.
A rope.
> quit
Thanks for playing.
There’s still a few days left. I need as many people as possible to get in there, play the game, and flush things out that are wrong or could be improved. So if you have a few minutes, give the game a whirl. I’ll do my best to fix things quickly.
I’m sure there are bugs in there. Help me find them!