role Enumeration
Working with the role behind the enum type
role Enumeration { }
This is the role implemented by the enum-pairs in the enum type. In general, it is used to create constant sets, the elements of which become also constant symbols in the current namespace and to establish a relationship between the symbols belonging to the same set. In general, you will find Enumeration in enum types:
enum norse-gods <Þor Oðin Loki>; my $one-of-them = norse-gods.pick; say $one-of-them ~~ Enumeration; # OUTPUT: «True»
but nothing prevents you from using it in your own programs if you want to restrict somehow the relationship between the key and the value:
class DNA does Enumeration {
my %pairings = %( A => "T",
T => "A",
C => "G",
G => "C" );
method new( $base-pair where "A" | "C" | "G" | "T" ) {
self.bless( key => $base-pair,
value => %pairings{$base-pair});
}
multi method gist(::?CLASS:D:) {
return "$!key → $!value";
}
}
enum Chain ();
constant length = 16;
for <A C G T>.roll( length ) -> $letter {
my DNA $base = DNA.new( $letter );
Chain.HOW.add_enum_value( Chain, $base );
}
for ^length {
my $base = Chain.pick;
say "{$base.key} and {$base.value}";
}
In this code, DNA consumes the Enumeration role, which is from this point of view a pair of key and value; we can use the generated DNA objects to compose an enum type from which elements can be picked one by one, with the output shown below.
T and A C and G T and A # and so on...
An item would smartmatch the enum class, but not the other way round:
enum Foo <bar baz>; say baz ~~ Foo; # OUTPUT: «True» say Foo ~~ bar; # OUTPUT: «False»
Methods
These are the methods included in this role:
method key
An Enumeration property.
enum Norse-gods <Þor Oðin Freija>; say Freija.key; # OUTPUT: «Freija»
method value
These are Enumeration properties.
enum Norse-gods <Þor Oðin Freija>; say Oðin.value; # OUTPUT: «1»
The value is assigned automatically by the enum type starting at 0. Oðin gets 1 since it is the second in the enum.
method enums
Defined as:
method enums()
Returns a Map of enum values. Works both on the enum type and any key.
enum Mass ( mg => 1/1000, g => 1/1, kg => 1000/1 ); say Mass.enums; # OUTPUT: «Map.new((g => 1, kg => 1000, mg => 0.001))» say g.enums; # OUTPUT: «Map.new((g => 1, kg => 1000, mg => 0.001))»
method kv
Defined as:
multi method kv(::?CLASS:D:)
Returns a list with key and value of the enum-pair.
say g.kv; # OUTPUT: «(g 1)»
method pair
Defined as:
method pair(::?CLASS:D:)
Returns it as a Pair.
say g.pair; # OUTPUT: «g => 1»
method CALL-ME
Defined as:
multi method CALL-ME(|)
Returns an Enumeration instance given an enum value.
enum Mass ( mg => 1/1000, g => 1/1, kg => 1000/1 ); say Mass(1/1000); # OUTPUT: mg
method pick
Defined as:
multi method pick(::?CLASS:U:) multi method pick(::?CLASS:U: \n) multi method pick(::?CLASS:D: *@pos)
It works on the defined class, selecting one element and eliminating it.
say Norse-gods.pick() for ^3; # OUTPUT: «ÞorFreijaOðin»
method roll
Defined as:
multi method roll(::?CLASS:U:) multi method roll(::?CLASS:U: \n) multi method roll(::?CLASS:D: *@pos)
They work on the defined class selecting one or n elements without eliminating them.
say Norse-gods.roll() for ^3; # OUTPUT: «FreijaFreijaOðin»
method pred
Defined as:
method pred(::?CLASS:D:)
say Freija.pred; # OUTPUT: «Oðin»
method succ
Defined as:
method succ(::?CLASS:D:)
say Oðin.succ; # OUTPUT: «Freija»
method Numeric
Defined as:
multi method Numeric(::?CLASS:D:)
Takes a value of an enum and returns it after coercion to Numeric:
enum Numbers ( cool => '42', almost-pi => '3.14', sqrt-n-one => 'i' ); say cool.Numeric; # OUTPUT: «42» say almost-pi.Numeric; # OUTPUT: «3.14» say sqrt-n-one.Numeric; # OUTPUT: «0+1i»
Note that if the value cannot be coerced to Numeric, an exception will be thrown.
method Int
Defined as:
multi method Int(::?CLASS:D:)
Takes a value of an enum and returns it after coercion to Int:
enum Numbers ( cool => '42', almost-pi => '3.14', sqrt-n-one => 'i' ); say cool.Int; # OUTPUT: «42» say almost-pi.Int; # OUTPUT: «3» try say sqrt-n-one.Int; say $!.message if $!; # OUTPUT: «Cannot convert 0+1i to Int: imaginary part not zero»
Note that if the value cannot be coerced to Int, an exception will be thrown.
method Real
Defined as:
multi method Real(::?CLASS:D:)
Takes a value of an enum and returns it after coercion to Real:
enum Numbers ( cool => '42', almost-pi => '3.14', sqrt-n-one => 'i' ); say cool.Real; # OUTPUT: «42» say almost-pi.Real; # OUTPUT: «3.14» try say sqrt-n-one.Real; say $!.message if $!; # OUTPUT: «Cannot convert 0+1i to Real: imaginary part not zero»
Note that if the value cannot be coerced to Real, an exception will be thrown.
method ===
Defined as
multi infix:<===> (Enumeration:D \a, Enumeration:D \b)
Equality of Enumeration symbols:
say Norse-gods.pick() === Freija for ^3; # OUTPUT: «FalseFalseTrue»
Type Graph
Enumeration